Emojis Match privacy policy

In force since 18 October 2026. Last updated: 25 October 2026.

Emojis Match uses only the data needed for you to play, keep your progress and appear on the leaderboard. We do not ask for your real name, your e-mail or your date of birth, and we look after what you trust us with: your data is never sold and is only used for the game.

1. Who is responsible

MigYMag, the independent team that makes Emojis Match, based in the United States. Contact: contact@migymag.com.

2. What data we process

DataWhat it isWhere it is kept
Player IDAn anonymous identifier created the first time you open the gameUnity Authentication
Public nameA drawn two-word name or, if you are an adult, a nickname you typeUnity Authentication
Age answerOnly whether you are an adult or a minor (yes or no). The year you pick is not keptUnity Cloud Save
ProgressRecords, medals, completed trainings, your Adventure case and how many times you saw and matched each emojiYour phone and a copy in Unity Cloud Save
Endless scoresPoints, level, longest chain and most matches at once of your best gameUnity Leaderboards
Linked account (optional)If you use Save progress, Unity keeps that your account is linked to a Unity account; you sign in with Google, Apple or your e-mail on Unity's websiteUnity Player Accounts
Language and text sizeWhat you choose in SettingsYour phone only
Session logA text file with the version, the phone model, memory and errors, to understand a crash if you send it to usYour phone only; it is never sent by itself
Crash reportsIf the game closes because of an error: the kind of error, where in the game it happened, the last technical lines the game logged, the phone's model and system and the game's version. It does not include your public name or your progressUnity Diagnostics

When they connect, Unity's services receive technical data such as the IP address and the device type to work and protect themselves. The Unity engine the game is made with may also send Unity technical data about the device and performance, under Unity's privacy policy.

3. What we use it for

4. Legal basis

We process data to provide the game you use (performance of the service) and for our legitimate interest in preventing cheating and abuse. The age answer helps us comply with child protection rules.

5. Who we share data with

6. Children

Emojis Match is for all ages, children included. It has no chat and does not ask for a real name or an e-mail, and minors can only use drawn names, so nothing they type reaches other players. The first time you want to type a nickname we ask your year of birth, and we only keep whether you are an adult (16 or older) or a minor.

If the game ever shows ads, minors and anyone who has not told us their age will only get non-personalized ads from providers approved for apps with children. Save progress happens on Unity's website with an e-mail or a Google or Apple account: if your child is under 13, do it for them. A parent or guardian can ask for deletion by writing to support.

7. How long we keep it

While your account exists, and at most 24 months after the last time you play: after that we delete the account and its data. You can delete it sooner in Settings, under Delete my account: your name, your age answer, your cloud progress and your scores are deleted at once. If you no longer have the game, ask at emojis.migymag.com/delete-account and we delete it within 30 days.

8. Security

Data travels encrypted to Unity's servers. On the phone, progress is kept in the game's private folder.

9. Your rights

You can ask for access, correction, deletion, portability, restriction or objection by writing to contact@migymag.com with your player ID, shown at the bottom of Settings. If you live in the European Union or the United Kingdom, you can also complain to the data protection authority of your country.

10. Changes

If we change this policy, we will update the date above and tell you in the game about important changes.